Culling Glitch Issue

We are facing an issue in a specific corner of our experience, we noticed that happen after culling released and went live.

Place: Starbeans Restaurant 1971 โ˜•๐Ÿ”Š - Roblox

Please can you advice or support on fixing this issue? Thanks!

Expected behavior

We expect no glitching to be occurring in the map or build.

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Iโ€™ve seen similar disappearances in my place, but I can track it down to using a SpecialMesh set to Cylinder to create a railing on a walkway. The Part is about 2.5 studs above the floor and CanCollide true so players canโ€™t easily walk up to it and climb it, but it appears as a pipe railing at approx. 2 studs high.
When the camera moves while viewing through it Parts, Unions, and MeshParts behind it start flickering like in your video. I found this post that seemed similar and posted my issues with it. The original post seems to be more what youโ€™re experiencing though.

Mesh Dome partially disappearing at distance, does not fully render until very close - #5 by Scottifly

Are you using something like this in front of the wall?

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Greetings!

As mentioned in the reply above, thereโ€™s already a report about this issue, and itโ€™s already under investigation.
Please refer to that topicโ€™s thread for future references or updates about this issue.
This topic was closed.

Thanks for understanding.
Have a Nice Day!