Recently i made a roblox rig from blender and rigged it inside, i also made a testing animation of it and then when i imported it to roblox studio, the upper head bones seem broken even tho i havent added any IK Bones yet in blender. I even checked and see if the meshes are parented to the bones correctly. Can someone find a solution please? The following images are shown below:
![image](/secure-media-uploads/uploads/original/5X/b/f/f/0/bff0448133d76570194099ed6071666547b2aaad.jpeg)