As a Roblox developer, it is currently too hard to make the new TextChatService chat window fit into various UIs, as there are only a few preset positions that the chat box can be placed.
If Roblox is able to address this issue, it would improve my development experience because I would be able to use the new TextChatService in more varieties of UIs and locations. As an example, if you were to have menu buttons coming down from the top left of the screen, the chat window would currently block it. Being able to slide it to the right past the menu icons, for example, would solve this problem.
10 Likes
When you mean Change Positions, do you mean like a draggable chat or resizable chat?
Because yes, this is something needed.
You could also make your own custom chat using the Roblox API I think
3 Likes
I mean allowing the developer of a place to set their own position for the window, although allowing users to drag the window too would be an excellent change. While it would be possible (and often practical) to recreate your own chat window, it would take a significant amount of time and would not receive any new updates or features that Roblox implements. It’s a good solution but not a universally applicable one.
1 Like
This is absolutely needed, and the various purposes OP has said are use cases a lot of games have
Bumping this, this is a crucial feature for my game
Frustrating how Roblox demands we shift to their underbaked TextChatService when it still lacks crucial features the old text system had.
2 Likes
I ran into this issue when trying to make TextChatService look like the rest of the ui in my game. My ui has fancy borders, and without this I can’t style TextChatService as the borders get cut off! Legacy chat could be moved to any position on screen at any time!!! This and being able to detect when the chat box has faded out (or more accurately its current transparency) are 2 features that are DESPERATELY needed for TextChatService to work for my needs and I’m sure many others needs as well.
2 Likes