I have seen games such as SCP:Roleplay and Blacksite Zeta make a custom proximity prompt with a rod that appears when you enter the proximity of a door. I’m unable to find any documentation online, only information on making a custom Ui which isn’t what I’m looking for.
Yeah, I’ve seen topics like that but I haven’t been able to find anything on making the rod that attaches itself to the player when you enter the proximity of the door.
That “rod” is most likely a Beam, which is pretty easy to set up.
You can just set up a RunService.Heartbeat connection to iterate through your proximity prompt objects, find the closest one, and set up a Beam from the player to the closest object.