Hey there! I’m trying to apply body colors onto a custom rig I’ve made, but I cannot seem to figure out how to make it apply to certain objects that on are the mesh. The reason I saw certain objects is because my rig comes with modeled clothing, which in my game I want to be customizable!
So with that being said, how do I make the body colors only apply to the limbs, and not the clothing?
The issue here is when I inserted body colors inside the rig, only the head took the color, and nothing else did.
Below is a screenshot of what I mean.
The blue represents what is coloring correctly. The green represents what needs to be body colors. And the red is what I don’t want to be colored. Of course, under each piece of clothing, there is a limb that needs to be colored.
Here is how I have it set up.
So far, I have tried rearranging the way each piece clothing and it’s corresponding limb. So far, I have not found a solution as to why it will not color correct. I have not seen anyone who has posted about this in the past (as far as I know).
Adding to this, there are some parts of this that I don’t need to be color changeable, like the sandals on the feet. How would I arrange these as well?
Anyone know what I could do to fix this? Would it be easier to have a system where people pick body colors in-game themselves, and if so, would I need to set it up differently?