please excuse the undertale and possible posting in the wrong location
alright, so i’m experienced in rigging and animating and have been for many years. i was rigging and animating my undyne model, when uh, this happened.
what is happening, i believe, is that the LowerTorso resets its position when i try to move it. rotating is completely fine, strangely. i’ve encountered this before but it would always solve via just re-rigging it. right now, that isn’t the case.
if it means anything, i changed a few things since this gif. namely, i unnamed the motor6d, moved it back to humanoidrootpart. it doesn’t function any different. i don’t normally name my motor6ds, anyway.
note: for some reason, this works normally in the old editor. i’m unsure about the issue.