Custom rig's LowerTorso doesn't move properly

please excuse the undertale and possible posting in the wrong location
alright, so i’m experienced in rigging and animating and have been for many years. i was rigging and animating my undyne model, when uh, this happened.


what is happening, i believe, is that the LowerTorso resets its position when i try to move it. rotating is completely fine, strangely. i’ve encountered this before but it would always solve via just re-rigging it. right now, that isn’t the case.
if it means anything, i changed a few things since this gif. namely, i unnamed the motor6d, moved it back to humanoidrootpart. it doesn’t function any different. i don’t normally name my motor6ds, anyway.

note: for some reason, this works normally in the old editor. i’m unsure about the issue.

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