Custom Skinned Mesh sliding/gliding

What is the issue?
I’m working on a pathfinding AI for this custom skinned mesh. I’ve done work with custom skinned meshes before where I had a similar issue but I can’t seen to solve it now.

The character model slides due to what I assume has to do something with the hipheight. I’ve tried changing it, calulcating the hipheight but nothing works and it keeps sliding when moving:


Fixed it!

Problem had to do with roblox new model scaling. I simply did CTRL+U to ungroup the model then CTRL+G to group it back togheter. Issue was not hipheight but roblox new scaling system!


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