I think the title is self-explanatory.
Player scripts have a 0.14 deadzone on all axes.
You have to write it in yourself.
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[quote] Player scripts have a 0.14 deadzone on all axes.
You have to write it in yourself. [/quote]
Urgh, just checked the Gamepad module.
[quote]–[[ Constants ]]–
local thumbstickDeadzone = 0.14[/quote]
I’m still getting unintentional movement though. The controller is brand new.
Whoa. I was about to return my controller because of this. Thought it was broken, my movement/camera movement would always slide off slowly whenever I left my controller idle. But then I thought it’d be scriptable to only allow movement past a certain point, like the deadzone, except mine would be like alivezone. Nice to know it’s already built in.