Hello, I just loaded up my place on Studio for the first time in a few days to do some developing. When testing with Play Solo, the humanoid death/health loss effect briefly flickers on the screen when it’s loading: https://gyazo.com/b189a387fffd2e5c0fc060031e06ca27
This happens 100% of the time on this place in studio and in-game. I disabled every LocalScript in my game and it still happens. I have no scripts at all that modify the humanoid’s health.
This only started happening recently. I’ve changed nothing in my game since a few days ago and it didn’t happen at all then. I did notice that the new topbar has been enabled and it’s only been happening since that got enabled, so maybe that has something to do with it.
Game link:
If you need the game file please DM me as I would rather not share it publicly.
Edit: I’ve tried deleting every item in my game from every container aside from Workspace and StarterGui. I’ve also disabled or deleted every script (local or server). The only things in workspace are geometry. It still happens. The only way I’ve found to stop it is to delete everything from StarterGui. If there’s even one item in StarterGui, it can still happen. I have not found one single ScreenGui that causes this, they all can.
I have just disabled every single script in my game, LocalScript or otherwise, and it still happens. I’ve also just deleted everything in every service (ReplicatedFirst, ServerScriptService, etc) and it still happens.
The only way I’ve found to make it stop 100% of the time is to remove everything from StarterGui. Through my testing it seems to lower the chance of it happening the less items there are in StarterGui, but still happens if there’s even one item. I’ve deleted every item one by one and tested and I’ve concluded that there’s no specific ScreenGui causing this problem.
Can confirm this is happening in my studio as well, and only started after the new update. no spawn locations or scripts, just by default like any baseplate you just spawn in the center of the world (in the sky)
same here, I think it has something to do with roblox’s new topbar. I know the player doesn’t actually die when the damage indicator is played as currently in my game when you die lots of glitches happen. The fix I have found was to disable health GUI in startergui.
this will disable the healtbar and the health indicator. You could disable it by default and then re enable it around 5 seconds later to avoid the glitch.
Thanks for the fix. I think I’ll do this for now until it gets officially fixed, but this shouldn’t be happening in the first place, especially since it’s clear that some update caused this.
The same thing happens to me in Studio, but not in-game, and not even in a local server in Studio. Since it doesn’t occur to me in-game, I just brush it off.