Deathrun Terrain Plugin

A few weeks ago, I read a devforum post about a plugin that automatically builds Deathrun-style terrain. It looked really cool and would’ve been a big help for a project I was working on, but there haven’t been any updates since the author last made a post on it.

So, I spent 2–3 days developing a prototype of a similar plugin, using a similar method for plotting points to generate the terrain.

The actual terrain generation follows the same steps from a tutorial I watched on how to make the terrain by hand, and also uses a fork of GapFill & Delaunay Triangulation (refer to picture below)

I had a lot of ideas planned for this, but I can’t dedicate too much time to working on the plugin. Maybe in the future—or if it gets enough positive feedback—I’ll pick up the project up again.

However, I’m considering releasing a small plugin that lets you select parts in order to automatically generate grass, without the complicated terrain stuff, since this would probably be more useful for me (personally) :laughing:

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