I’ve been trying for a while now to use a script to change decal textures, but every time I try, it says Image failed to load in: Request failed straight away, apart from faces. If I do faces it works fine, but images won’t work at all. Any reason for this?
Oops! I just noticed that it only works on decals in inventory. This is extremely inconvenient. Worst case scenario now is to subtract the entered ID and test if it’s a decal(that will run a lot of web calls).
If you have seen the Roblox’s grafitti tool, the tool used to work until some time after the decals upload grew faster. Currently, it is complicated to achieve the right decal without using the wrong IDs.
When you put in the id, you’d probably get it from the library on the web. But for some reason roblox doesn’t use that id, they got another server with other ids.
So to fix this, make sure to take the id from the toolbox and paste it into it and see if it changes decal.