What’s better for performance? Decals or Surface Appearance?
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I just know decals re-draw the geometry again so they should be used sparingly. Don’t know which one’s better though.
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Decals are better for performance since it doesn’t utilize normal maps, roughness maps, metallic maps, and noise.
However, it is a matter of preference since they can both be optimized as in texture resolution, and how you use them.
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you can probably just use surfance appearance for materials, and well, decals for decals. for optimization, you can probably just have two scales of resolution for every material, that way lower end users can switch to the lower quality materials
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