Hi. I’m trying to set the default character type for players when they enter the game, but am having some problems. I know there’s an avatar section in the game settings I can use to specify an R15 body type, but I don’t know how to set the individual meshes properly.
I want players to spawn with this body type:
This body type has upper arms, lower arms, and hands, so I don’t know what to enter into the default mesh fields in the avatar page which only has ID sections for whole arms, and not the individual pieces.
Does anyone know how I can get my default character to look like this? I’ve already tried writing a script to copy the mesh IDs across, but I can’t modify that property from a script apparently.