What I am trying to Achieve is using UpdateAsync to Update PlaceVersion to DataStore if it’s a New Version then it will return game.PlaceVersion and then it will Trigger OnUpdate Event.
The question is this
- If the function returns
nil , the update is cancelled.
Does that means if I return nil to UpdateAsync it won’t trigger the OnUpdate Event
Yes, if you return nil it will not trigger the OnUpdate event as the value is not changed.
Well OnUpdate is broken
What should I do?
Please continue the discussion here