Timestamps in the dev console became nonsensical sometime in the past few days, always displaying somewhere in the range of 20:00:00. It’s affecting my game Starscape, but I see it in other places as well.
I’ve also noticed this in our games. All time stamps are around 20:00:00 for us, regardless of what time it was actually printed at. Hopefully this will get fixed soon.
Also confirming, but displays around 18:00:00 plus a few seconds or so. I wonder if it has to do with timezones. I’m GMT-6. I hope that doesn’t count as personal information.
This issue needs to be addressed and fixed. I’ve experienced this weeks ago and I’d expected it to be fixed by now. This is an incredibly annoying bug.
I’m not entirely versed in this sort of stuff, but is this correct? I personally noticed OP’s bug for a while before this topic was made, so it’s possible it did in fact start happening in June. I’ll check a game and confirm.
I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?
Are there any plans to fix this? Issue is occurring still, but it’s a little different from my original post. All of the following prints occurred within seconds of each other. Incredibly annoying issue when trying to read through server outputs in live games to debug certain issues.