Splendid update! Now we just need better rates… only if…
Light mode. Light mode. Where is light mode?
I won’t be overcomplicating this more; but assuming the approximate value of Robux to be the average of the values implied by the first three “buy Robux” items in the US, one robux is worth about 0.01224 dollars. This means 100,000 Robux is approximately worth $1,224. (don’t want to be more pedantic about this)
Say you earn 100,000 Robux through developer products. Roblox will take a 30% cut, so you’re left with 70,000 to cash out. Currently, through DevEx, one robux is worth exactly 0.0035 dollars. So, ignoring whatever fees are deducted through the process, you end up cashing out $245 for what was 100,000 Robux in revenue.
That is 20% of what that amount of robux is approximately worth. So Roblox takes about 80% of your revenue. Take that how you will.
As I said, I’m in no way ungrateful for the existence of DevEx. But a look at the current rates is something I think a lot of developers would appreciate.
Agree on smaller UI fat disagree on native light mode
They’re not gonna force you to use light mode ?
You bring up a good point, but I believe Roblox as a platform offers much more services to developers which in my opinion makes a comparison to platforms like Steam not accurate.
But overall I get the message. Roblox should increase the rates for developers on the platform.
Can you please deal with the UI on mobile first, the creator dashboard is practically unusable on mobile, and every page you guys add to the creator dashboard is another page you’ll have to update to actually function on mobile.
Roblox has written a brief article on how the revenue is distributed, check it out here if you’re interested.
It’s essential feature, if you don’t like you don’t need to use it, but many people out there like myself sometimes need or prefer to use light theme for certain websites and apps, forcing dark theme hurts UX. Discord proved it really well by temporarily removing light theme as April’s Fools joke and it resulted in a backlash, and either way, most modern and proper websites/apps come with light theme by default, some even match the device theme.
I have to agree with this, as you said, totally grateful for what Roblox does, they are a good company to develop for, no doubt.
However, if you consider the fact that Stars is sunsetting, and most smaller developers (such as I) do a lot of purchases from third party sites (cant afford a professional modeler or sound person on staff) that along with any sort of promotions or merchandising takes a large portion of profits, if we can even afford to do those things to begin with.
I think it is not unreasonable to take a look at current rates. Just a re-evaluation might be nice.
I have an issue with this update, it’s hard to tell what robux is “devex-able”.
Here’s a view at what I see now: (small amount lol)
That robux is robux I payed for via a gift card and the premium stipend, not earned. Some is also premium payouts, but still. This gives a false sense of hope to developers.
Can we see how much robux we have that is “devexable”?
Edit: earned robux bit on TOS.
Aaaaaaaaand here we go again. Comparing a game store to a game platform. Part 101.
The point was to send a general message across, not to be pedantic. I believe the message was conveyed appropriately.
It’s not about being pedantic, your comparison is entirely wrong.
Roblox is not a store, it’s a whole platform.
https://create.roblox.com/docs/production/monetization/economics
This should clearly say “Currently pending” instead of the robux amount and “A request is currently ongoing” instead of “You are not eligible” while cashing out. The text on the top saying it’s pending is not visible enough.
I’ve removed the comparison since it bothers you that much. The main message is still there.
DevEx done? When announcement moves to Creator Dashboard?
Will there be a feature in the future where we can see our total Devexable robux count?
It would help a lot and save us devs big time.
Thank you.
Since DevEx has at least a partially manual review process, I believe they do not show how much of your Robux is “eligible” because there is no guarantee that any of it is for certain until they review your request. While I can imagine they do keep track of how much “Earned Robux” you have, I can also imagine that there is no guarantee that all of your “Earned Robux” is eligible for DevEx until your request is reviewed and the nature in which you got the Robux is verified. So, it would be misleading to display the amount of earned Robux when there could still be other reasons that your Robux is ineligible.
Now, I’m in no way an expert here. Just wanted to share something I saw a while ago, where (presumably) Adopt Me made about 22B robux in 2021 (77M USD thru DevEx).
What I’m thinking is, that the exchange rates are fair, and you can definitely make quite a bit of money if you can get it up on the front page.
Bottom line: More work = more reward