DevLog #2: Clans of Chaos

Hello everyone it has been a little while since my first devlog post on my game, however I think I have made enough progress to warrant another one, so here it is.

If you didn’t see the last one, you should check it out here since it goes into detail on a lot of the game’s main features. This post will be more about the progress on the map since I’ve made a ton of progress on that since then.

Map Updates

I’ve made a ton of progress on the map since last time. The build style I’m going for is kind of old-Roblox, but also not everything is studs. Every big structure and main build is mostly studs, and then the assets are smooth plastic or other materials. Here are some screenshots below:



Mountains/Rocky Region:


Awesome! Love seeing these new games on the horizon!