Dialogs stop working after death!

Dialogs responses do not work for a player after they die. This is a critical bug that is detrimental to the core gameplay of many experiences. This is not expected or documented behaviour at all! Countless games are affected by this so it needs to be fixed ASAP.

If there are any plans to fix/rework dialogs please let us know!

First Noticed:
July 16 2024

Example Game

Reproduction Steps
-Create a part
-Insert a Dialog instance with arbitrary InitialPrompt
-Parent a DialogChoice to the dialog with an arbitrary UserDialog and ResponseDialog
-Play the game, observing how you can interact with the dialog and choose responses.
-Kill your character from any cause (settings menu, script, etc)
-Notice how you can trigger the dialog (as long as your camera is in third person), but can’t choose any of the responses!

image

Expected Behaviour
Dialogs should work the same regardless if you have died or not!

Repro File:
https://www.roblox.com/games/18355210153/Test-place

System Information:
OS: Windows 11
12th Gen Intel(R) Core™ i7-12650H, 16 GB, NVIDIA GeForce RTX 3060 Laptop GPU

5 Likes

It looks like one of my changes that was supposed to fix dialogs being occasionally unresponsive on touch devices caused some other issues. Just reverted this change and you should be good now. Will be taking a second look at this to figure out what went wrong and how to properly address the original issue. Sorry the inconvenience and thanks for the report.

4 Likes

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.