So, I am making a Roblox game, and I was wondering what difference there was between the Inner Box and Outer Box. What are the pros and cons of each one?
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I investigated a little bit about it and found a post in devforum which maybe can help you:
- (Default) Outer Box - Dynamically sized collision boxes based on mesh sizes
- Inner Box - Fixed size collision boxes, similar to the classic avatar collision.
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So if I’m creating an obby, Inner Box might be preferable?
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