Disable player bounce
i hope you can give me some ideas how I can prevent the bounce.
Players who fall on a part bounce off the ground. I do not want this to happen. The velocity in x- and z-direction of the player should not be changed, so that there is still a smooth movement.
My attempt so far
In a LocalScript I run each heartbeat one raycast from the player down. If the player is just above the ground, the velocity of the primary part in y-direction is set to 0.
Unfortunately this solution only works about every other time.
For my 2D-platform game it is essential that this behaviour does not occur anymore.