Whenever i try to send information to a discord webhook through roblox, it only works in studio and not in game. How can i fix this?
Hey, without knowing the script I could send you a solved post forum.
Hello, my script works perfectly fine but just doesn’t send at all when I join the actual game.
Any idea why? I can’t figure it out.
LocalScript inside StarerGui → FeedbackMenu → feedbackFrame
--[[
Showing Position : 0.385, 0,0.242, 0
Hiding (Low) Position : 0.385, 0,1.1, 0
]]
local Frame = script.Parent
local infoHolder = Frame.infoHolder
local dismissButton = Frame.DismissButton
local sendbutton = Frame.SendButton
local subtitle = Frame.Subtitle
local title = Frame.Title
Frame.DismissButt…
Hi all! I’ve put together a quick and simple webhook proxy that’s free, quick and easy.
After the recent situation with Discord Webhook requests being blocked from Roblox game server I’ve put together a fully compliant proxy that handles the compliance for you.
The service sticks to Discord’s 30 requests per minute and requests that exceed this limit are dropped. Discord has expressed that this type of service is acceptable as it complies with their rate limits.
How do I use this?
Simple! Ju…
1 Like
hooks.hyra.io
works instead of discord.com
but its kinda slow and takes about a minute to send instead of discord which is instant, is there any way i could fix this? Or an alternative?
There is another popular proxy which is roproxy but all proxies will be slower than the discord domain since the request will have to be transmitted to multiple servers.
1 Like
Do you know if its any faster? Also what is the link?
I never used any of these proxies, I was just telling you about an alternative
Been running this a few months without really promoting it, rprxy.xyz recently shut down so figured I’d post about it here.
A few highlights:
Significantly faster than rprxy was.
Access to all apis and endpoints, including catalog api.
No rate limits.
Let me know if you have any suggestions or run into any issues.
Disclaimer: I can’t recommend RoProxy (or any public proxy) for production applications. Albeit rare, downtime and slowdowns are inevitable, and you should never rely on third par…
That still is fine since its a feedback system. Does it still work in studio and in game?
1 Like
Yes, it works in both studio and - luckily - in game
system
(system)
Closed
March 19, 2023, 10:25pm
#9
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