When I get closer to these lights, the shadows disable themselves at some point.
This happens when unified lighting is on or off.
You can see that here.
Expected behavior
The shadows shouldn’t dissapear.
When I get closer to these lights, the shadows disable themselves at some point.
This happens when unified lighting is on or off.
You can see that here.
Expected behavior
The shadows shouldn’t dissapear.
Hi @vikitoooooo,
Would you be able to share a place file with me which reproduces this issue?
Hi Volterbike,
Thank you for submitting this. Although it may seem funky, this is expected behavior for our scalability system - we need to lose some details when showing more things / being further away from certain lighting details. Rest assured, we will continue improving this system so that this happens less often / at larger distances ![]()
Best,
M0bsterLobster
this happens only in vulkan, nothing else and it messes stuff up when you’re near
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