This is Stef aka AndroidYouth, the new Head of Studio Engineering at Roblox. I wanted to take this opportunity to introduce myself and dig a little deeper into Generative AI. While much of the Studio roadmap for the rest of the year is focused on the quality of our core experience, we also want to introduce new features that have incredible potential.
First, a little bit about myself! I am the founder of Mixamo (serving the indie game community for over a decade) and most recently spearheaded Adobe’s 3D and AR product line. What drew me to Roblox are the incredible experiences creators have published on this platform. Right away I knew I wanted to be a part of this journey which is why I’m so excited to be at Roblox working for and with this amazing community. I’m particularly excited about how Generative AI can unleash the creative potential of this community.
Generative AI has the potential to massively accelerate content creation and let the creators focus on less tedious tasks. We believe that we can harness that force to serve the needs of Roblox experience creators. As announced by our CTO Dan Sturman last week in his blog post, we are working on bringing some Gen AI features in Studio in the near future.
At first, we will be focusing on coding and material variant generation as we believe these two areas are high-value areas to make the creation process faster and more accessible while helping us understand how to operate this efficiently at scale.
We are really looking forward to your feedback. It is very early in the journey so we expect to iterate over time to get things right. We want to build a future with you where the creation process is only limited by your imagination.
In the non-distant future, our intent is to open all of our Gen AI capabilities so that they can be used directly in-experience, to unleash the creativity of everybody on Roblox. Do you want to allow your players to customize their race cars? Maybe create levels using text? This is the power of Generative AI. That is where, once again, you will define these creation experiences and we are here to best serve your imagination.
This community is the lifeblood of Roblox, and every experience every user has had on Roblox is the result of your imagination and hard work. We want to empower you to bring your creativity to life and Generative AI is another tool to get there.
That’s an interesting update. Does it use HTTPService, prerecorded inputs or… the magic of Roblox CoreScripts? How would this be accessible? Does it generate actual live materials, or just picks from like 1000 ones? Are they PBR made? Could we choose if they are PBR or not? Is it going to be like a plugin? If so, could we inspect the code stored in the Studio files? Anyway, great update. please add this ASAP. Breaking AI is my job nowadays
One of the big concerns about introducing AI into creative services is the use of user-made content as training data without consent, something DeviantArt in particular was forced to swiftly learn from. Will we have to worry about this being an issue?