The dot reticle doesn’t appear anymore in a live game. This is annoying because it makes interacting with SurfaceGuis harder and aiming tools as well.
In Studio, It works as expected. The dot appears when I use the control stick on my gamepad:
Once published online and tested on a live server, however, the dot never appears.
You could tell that when I’m using my gamepad because my cursor disappears.
I’m running a Windows build of the game. The latest one as of writing this post.
Is there any fix planned for this? This still seems to be a issue, as I tried various games with a controller, however the dot still did not appear, while it did while in the studio. Without the dot/crosshair, using tools that require aiming, using surfaceguis, and etc is very difficult if the game developer hasn’t implemented a custom crosshair/cursor.