Dragger API snapping oddly to Roblox Studio move settings

Hello, I’m having this strange issue with the Dragger API.

My goal is to let the clients use the Dragger API helper so they can free place stuff much like the classic “move” tool.

I’ve been able to somewhat successfully script the movement implementation until I hit this issue… Depending on the client studio move step size settings, the dragger will not register mouse movement until that step size is exceeded.

This is apparently a no no for the dragger system.

My Questions:

  1. Is it possible to override clients specified “move” step size in studio?
  2. I’m not sure if in a live server what step size will be references for all clients (or if they will all be unique)
  3. Is there a better dragger for this? (I saw there is an Advanced Dragger, but not finished)


Here is what the Dragger looks like when the step size of the move is 1 studs in studio. I WANT THIS for all clients.

Here is what the Dragger looks like when the step size of the move is 20 studs in studio. There is no registered mouse movement for like 8 studs for some reason. I DON’T WANT THIS for any clients.

My attempted solution was to implement a hacky override to the move step size settings, but I don’t want to go too deep into that if there is a better solution. Tested with other devs in a studio server.