Hello,
I was wondering if it’s possible to adjust the move step size in Roblox studio by script? Currently, I have utilized the Dragger which seems to reference the move step size of Roblox studio. This dragger is commonly used in grid placement systems and stamper tools and the classic move tool.
The clients of my game utilize this dragger for BasePart placement in Workspace, however there is some unexpected behavior of the dragger based on the step size of studio so I was hoping I could gain control of that setting through script.
Some sudo code:
local dragger = Instance.new("Dragger")
local function adjustMoveStuds()
-- TODO need to figure out how to change the studs
end
local function mouseMoved(hitPos)
dragger:MouseMove(Ray.new(camera.CFrame.Position, hitPos - camera.CFrame.Position ) )
-- This will not respond until a certain amount of studs have been exceeded (specified by the studio move settings)
end
Any guidance is much appreciated.
A past post about this same issue.
Thanks for reading,
Nightcaller