Is it possible to adjust the move step size in Roblox Studio by script?

Hello,

I was wondering if it’s possible to adjust the move step size in Roblox studio by script? Currently, I have utilized the Dragger which seems to reference the move step size of Roblox studio. This dragger is commonly used in grid placement systems and stamper tools and the classic move tool.

The clients of my game utilize this dragger for BasePart placement in Workspace, however there is some unexpected behavior of the dragger based on the step size of studio so I was hoping I could gain control of that setting through script.

move

Some sudo code:

local dragger = Instance.new("Dragger")

local function adjustMoveStuds()
    -- TODO need to figure out how to change the studs
end

local function mouseMoved(hitPos)
     dragger:MouseMove(Ray.new(camera.CFrame.Position, hitPos - camera.CFrame.Position ) )
     -- This will not respond until a certain amount of studs have been exceeded (specified by the studio move settings)
end

Any guidance is much appreciated.

A past post about this same issue.

Thanks for reading,
Nightcaller

The only thing I could find is a property from StudioService that references the “move step size”. It’s unfortunately ReadOnly, so I doubt it’s possible to change the setting through scripts.

1 Like

Wow great find. That’s too bad. I wish the dragger independent of the move step size.