Dragger QoL Improvements [Beta]

Update 8/8/2024

  • When you have both Move and Snap To Part snapping turned on they now work independently on each axis, so you can grid snap on one axis while snapping to center on another.

  • Slightly improved snapping with WedgeParts.

  • Fixed a couple of internal framework errors during interactions with community plugins.

  • We have a solution for snapping shortcuts coming next week. TL;DR: Shift goes back to disabling all snapping but toggling the two snapping options will be default-bound to Shift + X and Shift + C to allow quick swapping.

  • If no new issues come up we’re looking to move to a full rollout shortly thereafter.

3 Likes

Can confirm this still happens with the new dragger. F3X doesn’t have this problem

Repro:

  1. create a part ~50,000 studs away
  2. create a 2nd part
  3. try to align the 2nd part against the 1st part
  4. there is a 0.002 gap between the parts regardless of dragging or moving part 2
1 Like

you guys are being such a pain to work with, i have to get used to these new hotkeys again after getting muscle memory to work with the existing ones. all the time.

it would be better if you finally unlocked the shortcuts so that we can modify them instead of being forced to conform to hardcoded standards that will still get changed over time

Hey what happened to holding down ALT to disable snapping!!! Is it SHIFT now with the latest update? WHY DO YOU CHANGE HOTKEYS WHILE PEOPLE ARE WORKING ON GAMES?

I’m just getting used to the NEW auto+snapping and using combinations of SHIFT+CTRL+ALT etc to build/disable snapping and now all of a sudden you change the hotkeys? Is there a way to get the previous ones back as it will take a while to learn the new hotkeys?

Now when I pan the camera around while holding down SHIFT (to slow down the camera) to get into tight corners I’m also turning off SNAP now?

there’s no way to change them rn, all we can do is ask :sob:

Update Aug 30 2024

We’ve updated the shortcuts for a final time. The new shortcuts are the result of doing in depth surveys with ~50 beta users and we think they’re the best we can do.

Apologies for having to do this twice, we know it’s painful to have shortcuts changed around on you. But we really want to make sure we go out of beta with the best shortcut layout which we have available, and given the negative reaction to the first shortcut update, sticking with that layout was clearly not an option.

The final shortcuts:

  • Scale tool, scale uniformly: Becomes hold Alt
  • Scale tool, scale from center: Remains hold Ctrl
  • All tools, disable snapping: Becomes hold Shift
  • Toggle grid snapping: Default keybinding of Shift+X
  • Toggle part snapping: Default keybinding of Shift+C

The thinking behind these choices:

  • Snapping has been updated to work cleanly enough with both grid snapping and part snapping turned on that you usually don’t have to decide between the two, only whether you want snapping or not.

  • When you don’t want snapping and just want precision, holding shift disables snapping and offers you that precision.

  • In the edge cases where you do need only one kind of snap, reaching up for the snapping toggles in the ribbon is annoying. For this we build upon the muscle memory of “shift = snapping control” slightly, adding shift + x/c as permanent snapping toggles.

  • Having to change the Shift = Scale Uniformly with the Scale tool to Alt is unfortunate, but from developer feedback Shift is the most convenient shortcut, and we think using it for something which generalizes across all the tools is the best choice.

With these changes released we’ll be rolling the beta out to 100% of users by default soon, stay tuned. Thanks for your patience.

5 Likes

it is happening only for me or my studio some errors occurred. it seems like snapping is not working for me I tried to press Shift to snapping or Shifr+X/C it is not working as well I tried reinstalling or restarting my computer but the problem persists.

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i just noticed it now kinda cool,it was in beta features

I like it! Personally I changed the binds for move scale etc back to control cus thats what I got used to xd

1 Like

How do you change the keybinds for that?

File menu → Advanced → Customize Shortcuts…

1 Like

Thank you for the response! What would I need to change to swap the functionalities of Shift and Alt?

well i am not used to it and i wont ever do, so can i find a way to disable movement lines?

also uhh can you make it so i can disable the awful shortcuts because i have an habit on resting my hand on key buttons or accidentally pressing something without knowledge

There’s a weird bug where I have this feature disabled yet it always uses the new dragger system?

2 Likes

Can this also apply to both scale and rotation tools as well? Often enough I have to juggle my mouse around to get a precise rescale vs being able to punch in the number like the move tool can.

Planning to do this but it’s harder to implement than it was for Move and easier to do once we’re out of the beta and don’t have the code for both the old and new draggers side by side.

2 Likes

After using it for a bit, I really like this QoL update! Though, I do kind of wish that using CTRL + Number Keys would still work to switch. I know it’s simpler to just press the number keys but I’ve gotten use to the CTRL + Number Keys hotkeys and now if I press them by force of habit, nothing will happen which is kind of annoying.

Other than that, the soft snapping is such a big help when it comes to building.

You can rebind these if you’d prefer to keep using Ctrl: Change the shortcut in File → Advanced → Customize shortcuts…

This got turned on automatically for me and it made me sad so now I have turned it off.

I don’t like the white lines being everywhere when I hover over things. Please do not keep that or at least let me turn it off.