Upon trying to move a large amount of parts on any game, studio often says not responding and takes around 5-10 minutes before I am able to use it again. This issue has been occurring since the new movement tools came out
Once studio finishes not responding, my mouse is locked onto the part and the camera starts moving like crazy and the model moves in any direction. This also causes a huge lag spike, which I only experience when this happens
Quite often after the camera issue happens I can see all the white dots to move my model along, but lots of the time I don’t need these
System Information:
Processor
11th Gen Intel(R) Core™ i5
RAM
20.0 GB (19.8 GB usable)
GPU
Intel(R) Iris(R) Xe Graphics
System type
64-bit operating system, x64-based processor
Edition
Windows 11 Home
Version
23H2
Installed on
21/09/2022
OS build
22635.2850
Experience
Windows Feature Experience Pack 1000.22681.1000.0
Studio Information:
Beta Features:
I currently have all the beta features enabled
Reproduction Steps:
This seems to happen everytime I move a large amount of parts
Yeah as far as I know this has been happening to anyone using the dragger beta feature, only way to avoid this as of now would be to turn off the beta feature as a whole.
This was reported over two months ago and taken into account but we’re still waiting on a fix.
There’s a reason it’s in beta.
As stated in the post I quoted disabling CanQuery might fix the issue, though very annoying to have to go back and enable it.
For now my own fix has been using parts to set positions for larger models, then deleting said parts.