So for the past few days Ive been working on this concept, and I’m honestly pretty proud of how far Ive gotten in like 2 days, also I cant script physics
I probably wont be continuing this any further but just something I wanted to try out to enhance my understanding of what 2D Game Development might look like!
But anyways this thing supports
Basic 2D Raycasting ( I made my own module for this )
Like I said Dwiddle 1 or Dwiddle is gonna be 3D well obviously, but the joke about this was that Dwiddle 2D like Dwiddle 2 would be 2D but its just a concept, Im not even at that scripting level to make a full game in 2D yet alone am i finished with Dwiddle 1