Dynamic Heads & Facial Animation Preview Beta

I feel like this would not really be used by any game / experience on Roblox. Although this looks really cool, I can’t really think of a game that would use this at all. Facial animations are a small detail that most players would not notice if implemented into a game.

I question how this might be used, but I love how customizable it is. Also, it does look a bit creepy.

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After watching the video of it working provided in the post, this is actually better than I thought it was. This is really cool. I wonder how hard it would be to make a custom face mesh and a custom face and animate that.

Good point. Video frames have been out for a while and still, custom vids aren’t supported.

This could be said about most things tbh. You can code just about anything to do anything, which is essentially impossible to moderate automatically. But thankfully Roblox doesn’t require a game version to be approved before it goes live.

In short, it’s a trust thing. Most developers aren’t going to try to break rules. However, if you mean exploiters, that would be another thing altogether depending on how faces replicate.

Edit:
Just learned that this also involves facial tracking, which definitely could have that problem. Good point.

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that’s was good to be has custom dynamic heads and facial animation beta and was this feature of see good things in the future there are community of dynamic heads there reason animation of facial to be announcement and maybe can used a faces solution my opinion

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I got so scared when I read the title, but honestly this looks so cool, actually something I envisioned to be in Roblox since 2014! I would just tweak the right preview a little more since it looks rather, disturbing, but I still have a question:

What will this look like in relation to current Roblox Faces? Will the animations be suited to them or will they be available as default Expressions?

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ezgif-4-3c8759c2009f

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This is, truly, the future of Roblox.
(btw, did you animate that on your own?)

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I just used a script that would offset the position of the bones at random. I tried to see if I could animate it buuuut it ended up erroring.

That’s cool, could you share that script?

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Sure thing. Don’t expect anything too fancy lol.

local partsToMessUp = {
	chin = true,
	jaw = true,
	
	leftcheek = true,
	rightcheek = true,
	
	leftlowercornermouth = true,
	leftloweroutermouth = true,
	leftupperoutermouth = true,
	
	rightlowercornermouth = true,
	rightloweroutermouth = true,
	rightupperoutermouth = true,
}

wait(3) -- Dramatic Effect

for _, obj in pairs(script.Parent:GetChildren()) do
	if partsToMessUp[obj.Name:lower()] then
		spawn(function() 
			while true do
				obj.Position = Vector3.new(math.random(-10, 10), math.random(-10, 10),math.random(-10, 10))
				wait()
			end
		end)
	end
end
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Where are the humanoid heads seen in the demo posted on the Roblox twitter?

mood

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The only thing I like from this is the face thing, the hands etc, just… no… please no

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I love this. The simple line style face is absolutely great, but the style of the more realistic one feels a bit off. The smooth form hands also look very fat without wrists, albeit it’s hard to imagine another way to do them.

It’s a pity though I won’t be able to take advantage of this personally for a long time because my avatar is very non-standard.

9 Likes

The more realistic face on the right might feel mainly because it’s just a stationary image with no accessories, if you add them, it prolly won’t be that bad. I personally think everything looks amazing, so I’m also excited for all the RDC features too!

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This is just so uncanny. Why are lego minifigures being given realistic(ish) faces that can now move?

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roblox listen to the community challenge (IMPOSSIBLE!)

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The platform should be constantly changing and evolving imo, this is a little off topic, but I think nostalgia is okay. It may needs some work but it isn’t terrible. If roblox was like it was in 2008 now, no one would play it. The platform needs to evolve to keep an audience.

I think this has potential and is a cool feature if the can fix some of the creepiness of it!

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The 3d faces are definitely uncanny, but the 2d look pretty good.

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