It’s not released in Beta yet. Once it will be in Beta you will able to enable it in the “Beta Features”.
It’s not released in Beta yet. Once it will be in Beta you will able to enable it in the “Beta Features”.
Sorry if this has been asked but will we be able to change the colors of the sky / clouds? Even better if we can control the sky color via a gradient
No, I only downloaded a mod that let me turn on the clouds.
Is it available for MacOS? Just asking.
Sadly, CloneTrooper1’s Roblox Studio Mod Manager is only for Windows.
Oh, okay. I hope he extends it.
Roblox, it has been 375 days. When are you going to release the update? So far, you are too many days late. If you changed the release date, you should also update the main post’s release date. If you can, you should tell the community what is causing the delay as the community would be able to understand why the delay was introduced in the first place.
They always do this, I swear. They need to be more open about why they’re extending release dates, but as of now, it feels like they’re just ignoring us!
You shouldn’t be surprised. It is hard enough for us developers to keep to a release of a simple Roblox game. They aren’t using premade features when developing these new things. Bugs and problems are bound to occur.
Looks pretty good, what flag is this?
Our games are not developed by a billion dollar company. There are hundreds of non-roblox games with procedural clouds, and there’s a lot of open-sourced code that already exists. It’s not a breakthrough feature that has never been done before. Bugs and problems aren’t an excuse when a lone non-roblox developer can implement this feature in an hour.
seeing as their release date has passed now by about 4 days, does anyone have any information on when this feature will actually be up for use in the beta features tab? kind of disappointed cuz i came back to the thread to see whether i had to do something different to use the clouds, only to find they still haven’t pushed em out yet.
When is this going to release?
they look more and more fuzzy the more you change the settings
Clouds in other games are often implemented with very specific, easily optimised render pipelines in mind. Roblox has a more generalised renderer to facilitate more types of games, so implementing clouds in a performant manner is a lot more difficult.
Its the RenderClouds flag at sitetest2
What day is this being released?
Woohoo!
Very excited to apply this to my tornado game
Is that a bird above the trees? Anyways, yes, this does look exceptional! I saw CloneTrooper’s video illustrating the feature beforehand, and it appears well-integrated. What else can I say? It’s procedural clouds in Roblox, something that I would’ve never anticipated.
How to enable this feature? and have this feature got realesed yet?