Dynamic Skies Are Getting Cloudy

It would be nice if clouds reflected off of the surface of the water in the same way the Skybox does.

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Oh roblox staff forgot this… Anyways thank you for bringing this idea that people forgot! An roblox staff would really appericate it.

btw ProfessorKJM said something: “After speaking with @opplo we are responding to include a resolution to this into the Atmosphere updates of planned road map of Dynamic Skies (phase 1c), which we are aiming for this quarter. More in depth lighting and atmosphere updates are coming in phase 3 dynamic skies lighting improvements (phase 2 concerns clouds shape control improvement) and feedback is continuously welcome. These are complex and powerful updates we are tackling for the duration of this year. Often fixes that happen in current Q can get delayed with the release, verification, beta, etc. processes before they reach full deployed stage for production client games, but mostly don’t take too much into the following Q.” and link to that message from that staff: Underwater 'Fog' WaterTransparency Limit of 1 Too Small - #12 by ProfessorKJM

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It is mostly to do with perspective. Equally spaced objects will appear to converge into the distance. And with vertical thickness, you will lose sight of the spaces as the view angle shallows towards the horizon. See how these crops are widely spaced from close up, but converge into solid green into the distance:
image

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@opplo and @IceyTamim, sorry but this isn’t possible (in a way).

The water reflections are SSR (Screen Spaced Reflections) and which as the name states, only reflect what’s on screen. If you want to reflect clouds you would need to get both the water and clouds within the frame. But the water as well supports Sky Box reflections which only reflect the sky and nothing else. The clouds are not part of the skybox, instead they’re separate objects, and they need to be separate because they clouds are dynamic and procedurally generate.

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Thank you for the insight but with respect I’ll let an engineer tell me if something is or isn’t possible on their platform. I didn’t suggest it would be easy.

Usually it’s a question of is the feature worth the amount of resources that would need to be assigned to it, not that the feature is impossible so lets not bother.

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This is amazing, really helps set mood.

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Yikes! The good looking clouds are a part of the skybox

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Is there an expected release date for this?

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We are still at Phase 1A, looks like the devs are working much lesser on this update.

I have been waiting forever for this so I can use it for my weather system is it coming out any time soon?

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It’s been out for a long time, only for studio right now. Maybe you can use it for your weather system ahead of time before it goes live and releases for everyone to see in-game.

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ok I will have to check last time it wasn’t in the beta menu or do I need to apply for the beta program?

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you dont have to apply for beta program. its only for devs. just like you. have an great day!

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When you click on the “+” in the browser next to lighting, you have to go to the top right of the menu that appears and click on the arrow pointing down, and uncheck the option of show only recommended objets and it will appear together with the sky and the atmosphere

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Still doesn’t show up is there a beta I need enroll in? image

Try putting in your command bar

Instance.new("Clouds", game.Lighting)
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It works but I can’t see them at all like they are invisible

You kind of missed it, But you can opt in for the beta program. They accept everyone each Friday so you’ll have to wait a week since they did it at 1PM earlier today.

Link Here

If not, you can try in the roblox studio directly, you must go to the top left of the studio and select file> Beta Features, in that menu [u select “Enroll in Beta Channel”, and look in the list of beta features in that same menu the option that says “Dynamic Skies: Clouds Initial Phase 1” and you check it. Then you restart the program and it should appear

Even I am in the Beta program, and I don’t see them.