Dynamic skies not working?

I read about the dynamic skies a while ago, but never got to try them.

Now I wanted to try them, but when I put them in game.Lighting nothing happens.

Any help?

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put it under terrain. thank me later

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The current Dynamic Skies implementation (Dynamic Skies Are Getting Cloudy - #637) requires the Clouds instance to be a child of game.Workspace.Terrain to render; aside from that, it should work already. The atmosphere portion of it still has to be a child of game.Lighting, and requires a sky instance to do anything due to basing its lighting off of the skybox. Hope this helps!

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