I simply want to find a way to easily change accessory grip, as manually editing it is very hard.
I’ve tried searching up plugins but they were broken.
I simply want to find a way to easily change accessory grip, as manually editing it is very hard.
I’ve tried searching up plugins but they were broken.
Hello there,
Do “Mode: Geometric” to hold the items for it. You don’t need plugins for this. If you are having anchor, remove the anchor and make the mod physical.
I hope I could help
Sincerely,
@dikyar9
But that doesnt change the way the user wears it.
Add a script to the item and type:
local up = Vector3.new(0, 0.995, -0.0995)
local forward = Vector3.new(0, -0.0995, -0.995)
local pos = Vector3.new(0, -0.25, 0)
local right = Vector3.new(1, 0, 0)
debounce = true
function onTouched(hit)
if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
debounce = false
h = Instance.new("Helmet")
p = Instance.new("Part")
h.Name = script.Parent.Name
p.Parent = h
p.Position = hit.Parent:findFirstChild("Head").Position
p.Name = "Handle"
p.formFactor = "Custom"
p.Size = Vector3.new(2,0.8,2)
p.BottomSurface = 0
p.TopSurface = 0
p.Locked = true
script.Parent.Mesh:clone().Parent = p
h.Parent = hit.Parent
h.AttachmentForward = forward
h.AttachmentPos = pos
h.AttachmentRight = right
h.AttachmentUp = up
wait(5)
debounce = true
end
end
script.Parent.Touched:connect(on Touched)
What? What does that do? I already have a model for the item.
I want to make a mask that the player can wear as a armor, but when i’m trying to make the accessory, the mask doesnt wear correctly, i’ve tried to mannualy edit the grip but nothing was working.
I already have the model (a singular union)
Use Tool Grip Editor, costs 5 robux, but it’s easily worth it.
Can you share the script file?
Does it work with accessories? Because the name only says “tool”
Oh you mean accessories like hats? If so, sorry, I misread the post.
It’s alright
What do you mean by script file?
I mean the commands you wrote.
I haven’t wrote any commands to make the accessory
Create a script file and write the command.
local up = Vector3.new(0, 0.995, -0.0995)
local forward = Vector3.new(0, -0.0995, -0.995)
local pos = Vector3.new(0, -0.25, 0)
local right = Vector3.new(1, 0, 0)
It determines where the person (accessory) will appear when touched. Try changing the numbers.
Kinda late but, sadly, I do not believe there is a way to edit accessories’ grip other than manually editing it. It is not very complicated though, just play around with the settings.