What I would like to have implimented is something where we can use a type of IP ban something like player:HasSameEmail(player’s name you want to check the email from). For example, let’s say we want Soundcrusher banned from our game, but he keeps making new accounts to rejoin, using the same email, we can do:
if player:HasSameEmail(“Soundcrusher”) then – returns true or false, also doesn’t show the player’s email, only returns t/f
print (“Player’s have the same email, kick”)
end
This would be really helpfull preventing exploiters remaking accounts and keep messing with your game.
Another thing I’d like to see back, has something to do with groups. For example, one same person keeps bugging your group, but you can’t “ban” that certain person from your group, only keep exiling over and over. What would be nice, is a button wich can set that certain person “banned” from your group, this includes: no rejoining (until he has been set of the banlist wich can also be found in your group admin.
These two features would make the removing of exploiters much and much easier. And for the :HasSameEmail() feature, a lot safer than actually revealing the email, wich could lead to hacking. All safe and usefull!
IP addresses wouldn’t help. Not everybody has a static IP address. It could be dynamic then when it changes, you’re no longer banned. There’s also the fact multiple people may be playing roblox in the same household. It wouldn’t be fair for everybody to be banned just because 1 person got banned.
IP addresses wouldn’t help. Not everybody has a static IP address. It could be dynamic then when it changes, you’re no longer banned. There’s also the fact multiple people may be playing roblox in the same household. It wouldn’t be fair for everybody to be banned just because 1 person got banned.[/quote]
Also when you don’t have a static IP, it means that OTHER people will get that IP that you banned, you could even end up banning yourself for a time.