Emission map support on SurfaceAppearances

Bump, especially helpful if it’s an addition to particle emitters (along with normal maps)

1 Like

ok so the roblox engineers just arent sane

got it

why did they drop DX 9 if they still support an API thats equivalent and supported on DX 9 only devices and why cant desktops use an API thats supported on phone??? makes no sense

I tested it out today to fully confirm it works and yeah, GL ES 2 on max graphics looks absolutely horrendous. I enabled hardware gpu rendering in Android studio on GLES 2 and it still did not manage to run at more than 30fps :sob:

This is on max graphics btw :skull::skull::skull:

2 Likes

When I used GL ES 3.1 it ran WAY more stable at 60fps on max graphics and didn’t look as bad.

2 Likes

every passing day i lose more hope in roblox developers

if you let THIS happen add back DX9, it wasnt nearly as bad as THAT

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PlEASE PLEASE PLEASE PLEASE PLEASE PLEASE P,LEASE,

3 Likes

They have no priority on this from the looks of it :pensive:

3 Likes

Bumping again, nothing really needs to be said

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how is this still not added? cmon roblox…

4 Likes

emissive textures already exist in the engine, they just use it for the lava material in terrain and not let you use it anywhere else

8 Likes

Please add it to the SurfaceAppearance properties Roblox…. It’s been unacceptably too long at this point.

7 Likes

This is a must have for the SurfaceAppearance property! How has this not been added yet!?

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Bump, I’ve been awaiting more than several months since surface appearance was released, The tech is there. There is no reason Roblox should be placing this on the backburner for a while now.
I very much would enjoy being able to alter color values on emissive maps with a setting whilst having emissive maps using their own colors too separate from the other maps.

4 Likes

bump

im a developer for blox gun 3d, and i import guns from 7.1.1 pixel gun 3d
i NEED emission maps with textures

shown in footage pixel gun 3d uses emission maps mostly for crystal weapons n others https://www.youtube.com/watch?v=NTD5CuI004U

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Extremely frustrating, this would literally save alll my problems and save so much more time

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Yes so good update because I need some textures to be light up but I do not want to add fake neon

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Adding onto this, theres already materials that have emissive properties, still awaiting on support.

6 Likes

for example??, ive never seen any

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Lava uses an emissive texture.

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this feature already exists. why can’t we use it?

1 Like