Error breaks "Clients and servers" studio playtests 50% of the time

I am getting this error around 50% of the time when starting up a Server + Players type of playtest
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This error appears on the client that failed to join the game, and the character cannot be controlled + additional APIs will break.

Unfortunately, core scripts are now completely closed source, so I can’t give an insight into why this is happening, but I suspect it might have something to do with the fact that players have negative user IDs in these forms of playtests.

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Hey, thanks for the report! Just forwarded this along to the team. We’ll update you as soon as we can.

4 Likes

Hi, this ticket is a duplicate of this ticket and we’ll track it there.

1 Like