Expanded UI Elements for Roblox (Dropdowns, Sliders, etc)

may as well just make your own game engine if this is your mentality…

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i thought roblox’s job was supposed to make developing easier

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using an engine to create a component ≠ creating an entire game engine.

creating an official dropdown class doesn’t have a point since it’d be hard to fully customize it unless you have all the classes its made of. when creating your own component, you have the ability to do that. if it was a separate class, all you have is the properties of one element. the customization would be essentially up to roblox. just make your own component

NAH REALLY?? :exploding_head::exploding_head: I HAD NO IDEA!!

How do you know that? There are plenty of Roblox-created classes that are completely customizable. What would stop them from making it customizable???

??? This is just objectively wrong. A ScrollingFrame is a roblox class but we can still customize it completely.

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since a dropdown is a lot more niche than other classes, they’d have to add a bunch of properties for full customization

that’s because the only customization a scrollingframe needs is the cursor image, cursor size, and canvas data. if it was fully customizable, it wouldn’t have varying behavior depending on the device (and it does)


the only benefit this gives you is not having to make a button that changes the layout order of other buttons. it’s extremely simple to implement yourself

Yeah, they’d have to add more properties, which is what they do when they make a new class…???

this is also just not true. you can change all of the visual properties of a scrolling frame

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We need this so badly. I love the idea.

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I would really appreciate this, Godot an open sourced game engine has all of these tools and more built-in right out of the box

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Studio definitely needs this. I want this so badly.

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