Experiences using Marketplace Items - Policy update

Very true, pretty much nobody wants this update.
i see ZERO good things in this update.

3 Likes

I donā€™t need to repeat everyone elseā€™s criticism of the ā€œpolicy changeā€, so Iā€™ll keep my thoughts simple on the matter:

The best way to refine or alter this policy for the betterment of the community and the platform is to not implement it at all. No matter what part of this is stripped away, no matter how much time is given to us to make our experiences comply, and no matter what incentives are implemented to encourage people to accept this, it has strictly negative effects for everyone involved. The answer is simple.

Donā€™t.

7 Likes

i mean, if you publish a hat, that means that you agreed that people will use it.
OFFSALE OR NOT, people will use it in their games.

2 Likes

The worst update after sound asset privacy update

3 Likes

Iā€™ve updated point 5 using your correction. Let me know if that sounds accurate and fair to you, or if I missed something.

1 Like

I know. Roblos is making the best updates so far! :speaking_head::mega:

3 Likes

Yes, people can use it but this benefit doesnā€™t stretch out to games. You absolutely cannot use them without permission as that is illegal.

2 Likes

Me when I get sentenced to gamer jail for using a hat that looks like a spongebob face on a ROBLOX game:

3 Likes

Catalog games.
any game that lets you try out stuff from the marketplace.

What about those?

4 Likes

Yes, I donā€™t see how that changes anything, they are still games, no?

1 Like

Gone. Poof. VAMOOSH.

If this update came through, then Catalog games would be unplayable. Imagine making your dream outfit in one of those games and you get a bunch of purchase prompts! I wouldnā€™t want to deal with that.

3 Likes

Thatā€™s true.
Catalog games would just be unplayable. (as you said)
and any RP game that lets you use items from the catalog would be also unplayable.

2 Likes

Imagine you trying to join a catalog preview game and everytime you wear items there is auto prompt on your screen.
Or another one, imagine you join a game with starter character with a lot of accessories and it prompting every of it.

3 Likes

Yes. Any game that allows you to make an outfit would essentially be gone.

COUGH COUGHadopt me, royale high, robloxian high schoolCOUGH COUGH

3 Likes

I donā€™t really care what happens to the game if theyā€™re knowingly using accessories that they do not legally have permission to use :man_shrugging:

1 Like

This is what Iā€™m afraid of the most. I run a smaller RP community on this site that Iā€™ve spent over 3 years working on and Iā€™ve actually lost money on because I refuse to DevEx the Robux as that goes to my staff and dev team.
This entire thing is incredibly daunting to a small team like mine as we cannot account for the outfits saved using UGC items. This policy, if pushed in a state similar to what it is now, can practically wipe away the years of work we put onto the customization script.
Potentially one of the worst changes Iā€™ve seen proposed in the 15 years Iā€™ve been using this site.

1 Like

Maybe private your game in protest? Iā€™ve been telling everyone I know to do so because of this update.

2 Likes

Iā€™m stating my concern about potential abuse, especially since this policy provides a way for games to get shut down if a UGC creator decides that your use of one of their accessories is now unacceptable. If what I said ended up sounding like UGC creators shouldnā€™t have ownership over the very things they create, then Iā€™m sorry that I confused you.

  • What if a UGC creator finds out about their assets being used as a foundation for a game, which may have already set up their game as such before the policy was made?
  • What if a UGC creator decides to revoke permission after their assets were set up as a core part of the game/playerbase?
  • What happens if a UGC creator makes a replica of an accessory from a game, and puts that on the catalog, does this give the UGC creator the ability to DMCA, or does Roblox wises up to this kind of behavior and instead goes after the copycat?

I could be missing something or mistaking the limits, since I donā€™t usually involve myself in this kind of topic, but it worries me that UGC creators could be given the ability to wipe out a game unfairly, since Iā€™m a game creator as well, and this could easily impact me as well.

1 Like

Iā€™ve announced to the community that weā€™re fighting against the changes in any way possible. Making the game private sounds good on paper but Iā€™d rather let people continue playing since doing such would just be reductive to the issue - I want people to continue to play the game and express their creativity hence why Iā€™m so adamant against this policy.

Though I feel a game with a MUCH larger population with customization (ATF, or even the catalog games) going private would be much stronger in getting people against this policy. Iā€™m not advocating for it as those games are much more centered around profits (which is fine).

4 Likes

Oh I see.

lolthischaracterlimitbruh

1 Like