Extremely Blocky Terrain Heightmap Fix

I have found myself a pretty good alternative to heightmap generation. I am currently using the MeshVox plugin, and it is 100 times better in generating than roblox’s heightmap system.

I converted the gaea exports into an obj file and un-subdivided it in blender. I re-exported it into this plugin that creates this terrain like a 3D printer, even saving me so much time for generation, terrain optimization, and such.

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