Hey everyone, so I’m here to provide a new resource to the community which you can call it “Ez NPC”. The point of this project is to help those who have trouble with their NPC system in MMO games.
This purpose of this MMO NPC System Handler is to help starting new developers start a game without worrying about NPC Optimization as well as compatibility with their game. I’ve developed this system to be as flexible as possible to support other back end code. The system is completely Server Sided and supports Humanoids. This is to help with easier setup.
I will keep everyone updated on this thread on new updates and etc. Feel free to reply for help / setup.
The system utilizes “Spawners” to determine when NPC’s are active and when it is necessary to show NPC’s. This is a common tactic used in many games to reduce the amount of the active npcs.
The main target audience for this resource is those who are creating a anime game (or in general any games that are grindy that requires defeating npcs)
Customizable Update Intervals For NPCS
Easily Apply Humanoid Properties
MiscData to support games that require customization (You have an option to create instances and supports subtables, this can be utilized for states of NPC’s or just simply data such as kill rewards and etc)
Supports Custom Death Functions and Attack Functions for more complex NPC’s
And much more