F7 Local Server Test only spawns 1 player

Screenshot 2024-04-28 at 11.34.29

Even when I set the player count to 2 players or more, only 1 player spawns.

Screenshot 2024-04-28 at 11.35.45

Then, in the Player1 window, if I press F7 it spawns the original amount of players that I meant to spawn, even though it was only set as 1 player in the Player1 window (I did not change it). Only if I do set it manually does it spawn the correct amount of players.


(Player1 window)

Screenshot 2024-04-28 at 11.42.11
(After pressing F7 in Player1 window)

I’m using Mac.

Expected behavior

It should spawn the correct amount of players set for the local server test.

1 Like

Also experiencing this on Windows. Studio version: 0.622.0.6220470

This is just an acknowledgment announcement!

We’ve filed a ticket into our internal database for this issue, and we will update you when we have further information!

Thanks for the report!

Hi there,

We will consolidate related tickets internally. Once there is progress on the issue, we will make update in devforum post.

Thanks!

1 Like