I create R15 block avatar character from Character “Generate Rig”. I then modify the Head FaceControls object’s properties, specifically RightLipCornerPuller and LeftLipCornerPuller (value change 0->0.5). Then I clone the rig. The changes are not saved. The FaceControls properties are reset. Also, any changes made to the FaceControls using properties are not saved to the reversible actions sequence of doing CTRL + Z/pressing the backwards arrow.
Expected behavior
I expect the properties to save onto the cloned rig.
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Hello, we will take a look at retaining values for cloning
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Hi, we are making a change to allow FaceControls to be cloneable in version 723 and after. We will look at the ctrl + z behavior as well.
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