Failed to load animation with sanitized ID?

Hey all,

This is my second time reporting this issue, as it is happening again and causing a lot of frustration during development. Some Team Create users are unable to see animations in Studio, while others can see them just fine. However, the animations work for everyone in-game.

All animations are uploaded to our game group, and I have checked permissions multiple times. This seems to be an issue on the backend of Roblox Studio, and I hope it can be addressed soon.

Here are the relevant links to the game we are working in and the studio its under:

Game: Dead Seas [Alpha] - Roblox
Group: Dead Seas Alpha

If anyone has encountered this issue or knows a workaround, please let me know. Hoping this gets fixed soon!

Thanks!

Expected behavior

All animations uploaded to the group should be visible to all Team Create users in Roblox Studio, just as they appear in-game. When a user joins Team Create, they should be able to see and play animations without issues, regardless of their role in the group.

Since the animations work in-game, they should also load properly in Studio for all developers working on the project.

A private message is associated with this bug report

3 Likes

make sure the animation is owned by the game creator, if the game is under a group make sure the animation is uploaded under the group

Dupe:

I have already said that all the animations are under my group !

are you loading them properly? and if the animation was taken from another make sure you use a plugin like Animation Spoofer to get the animation and reupload it to the group.

example of usage :

local client = players.LocalPlayer
local character = client.Character or client.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:FindFirstChild("Animator") or Instance.new("Animator", humanoid)

local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://id-here"
local loaded_anim = animator:LoadAnimation(animation)


loaded_anim:Play()

The animations work—I’ve confirmed this. They function both in-game and in Studio. If there were an issue with the animations themselves, they wouldn’t work in either environment. However, the problem is that animations randomly fail for some people in my Team Create session. This inconsistency suggests it may be an engine bug.