Yep! it happened to me as well, but not only with sounds but with my Content Provider so now my games and studio are having trouble loading, this started for me a week ago and I’m still trying to find a way to fix it… I’ve tried to everything such as clearing my http folder for Roblox and/or wiping Roblox and all it’s files off of my pc.
A fix to that would be having your sounds in a folder (in replicated storage for example) and cloning these sounds where you want them to play, then playing them (or simply having the sounds where you want them to be and making them play).
You basically have the sounds already loaded if you do that instead of instancing the sounds in a script.
And having those sounds be made by you and approved by roblox obviously
you are using an outdated version of studio deleting and uninstalling should fix it
the sound id was banned/taken down due to copywrite, if u made the songs/sounds yourself then check to see if u can view them. i had a similar issue where i hired a sound designer to add music to my game and they used copywritten music, about 2 weeks later all the songs were banned and my output just spammed “unable to load sound data” to fix just delete the sound id’s and start over
i would recommend just making the audio yourself
yes, i use gifs. its not irrelevant its funni, LAUGH! LAUGH I SAY!
I wrote a script to find and fix these when all other methods fail.
You just replace the asset IDs with yours and can run it right inside studio.
It outputs the full file path to that asset ID.
They made a “ViewSounds” plugin but it still doesn’t find them all.
I’d like to bump this because I have the same problem. I have two versions of the same game. There is one inside a group I own and while it works fine in the original. I have no way approve the sounds in the new game.
This is a pretty annoying problem. Audio discovery does not recognize any sounds I added to the place.