Falling Through Terrain

So i created the map of my game using the infinite terrain plugin since i want the map to be infinite but for some reason when i reset my character falls through the map

keep in mind infinite terrain generates the terrain on client side and not server side
How would i fix this?

Thanks

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That might be because the collisions are calculated on the server, and the terrain is only visible on the client?

I’m not too sure but that is likely going to be the cause. Since you’re resetting it’s a different character instance so the collisions might be passed to the server.

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so what should i do to fix it .

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Been working with that one for few years… (so many attempts) Best I’ve ever had it working still falls apart when you move far away from spawn then return. It’s broken… :disappointed_relieved: Tried everything to fix it.

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so there is no fix for this plugin?

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thats sad , i was trying to make my game realistic it seems that cant fix this one bug

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Hold on here, I think I just figued out the problem… testing.
My scripts are heavily modified, but in testing… streaming is the problem.

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oh is it taking any effect tho?

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Did you test it? … I’ve remade this and got it down how it works. But I still had your same problem. Just did 3 tests in a row that used to do that and they are fixed.

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Test what exactly? I did tested my terrain i still fall through it

i looked at properties of workspace and streaming is turned off

I most likely had the math right a while back and didn’t even notice it was on streaming.
Actually gave up on ever fixing this. Don’t know if I should cry or jump for joy now.

well for me streaming is off yet it took no effect so… i think i should leave it as it is.

The chunk data math is off slightly. You’ll have to re-write it. Clearly he never walk away really far and tired to come back.