I’m trying to export FBX animations from blender to roblox(custom character), however in roblox the root bone does not move at all, only the rotation applies.
I found another devforum post talking about this, and followed the solution but it still is not working for me. THanks in advance for any help! =)
mmmm maybe make another root bone… thats connected to the og root bone, so that the og root bone can have its animations, while the new root bone is just for rotations and such?