so i made a little guy to import to roblox. that’s great! i fully rig it in blender and import it into roblox. but then i’m presented with… this…
why is this happening? everything looks complete fine in blender, what’s the problem?
so i thought, alright then, i’ll just rotate everything in roblox to the correct orientation. NOPE.
i tried applying position and rotation in blender, but to no avail, got this.
which is… i guess better? not an improvement overall.
at the very least could i get a possible way to fix the weird sideways floating issue when i playtest?