February 2020 Recap: In case you missed it

I agree, some games recently have made amazing updates.

4 Likes

Luau’s really getting interesting now with all the new additions, soon we’ll be the speed of light with it.
Looking forward to what the future beholds for Luau and other features.

Attributes soon perhaps?!

3 Likes

… I just realized it’s March! Wow. Time flies by. February had so much exciting news and new features!

1 Like

Thank you all so much for the new and awesome features that came out in February. Excited to see what you all got in store for March!

1 Like

Despite being the shortest month, it introduced some amazing things, it was really cool. One of them being the video test, possibility of video frames is beyond amazing. Great month.

2 Likes

February - the shortest and most epic month for Roblox. Hopefully March is going to be as epic!

Godefficients please open the RDC category for us c;

5 Likes

Wow, It’s been a great month for ROBLOX.

I can’t wait for these next months!

3 Likes

You forgot this

5 Likes

What a fantastic month. 2019 and 2020 have been pretty big, and 2020 hasn’t disappointed yet. I’m mostly excited about FiB Phase 3. Hopefully it comes out at some point in this year.

The numbers, Mason!

1 Like

February’s one of those sweet spots of the year for me not just because it’s my birthday month or it’s the shortest time of the year, but I’ve felt that a lot of the more interesting things have happened for me this month around. Time’s ticking away and starting to become more valuable to have every second spent wisely; a wave of new responsibilities to attend to and a renewed sense of importance and willing to work away at my development projects.

Swooping in, fairly late and buried down, but here nonetheless as per a fun little personal tradition, my own retrospective for the month. For this month, most of the content here will be about platform progress rather than news because I feel there wasn’t much to go around.


DevForum - New Post Approvers & A Personal Brief

As mentioned by @ColdCrazyGoku once again (the other time being in October), we do have new friends on board for the Community Post Approval program! Cheers for noticing these wonderful additions. Please warmly welcome the following to the team:

  • Mariofly5
  • sircfenner
  • BlockFaceSteve
  • younite
  • EncodedLua
  • Quenty

I remember back in October when three new people were added - Mullets_Gavin, railworks2 and myself. I never truly expected myself to be extended an invite even when I expressed blind interest in joining the team, but I’ve come to realise more than ever that I cherish the DevForum as a learning resource and I love to help people out. It’s a great feeling and adds to my short and sweet list of accomplishments on the platform for the 10 years I’ve been here. I love this role.

With new members on the Post Approval team, I feel like our strength will go up. There is a much broader range of opinion and expertise to be brought to light when discussing posts and we can demolish our backlogs much more quickly (ever tell you of the time we had over 150 requests?). As well, there’s more people to go around to share what always seems to be a hefty inbox.

I look forward to working with these people in Post Approval. As always, you can always catch me around and I’ll be happy to help you the best I can if possible, but make sure you’ve consulted existing resources first! I have a Post Approval Notices thread that I use (it does not represent the state of the team for others) to convey information about my involvement in PA or things that should be obvious. I am also always open for feedback to improve how I handle PA and thread title edits.

Cheers all! :slightly_smiling_face:


Updates and Changes

Monthly recaps are great for, as the name states, recapping. If you’ve missed something or feel that you lack information on what’s new and improved, reading recaps always helps to fill in those gaps of knowledge for you. Every month I am excited to know what Roblox has in store for us - and if you read my January retrospective, then also specifically what I am looking forward to.

Here’s some of my favourites:

  • Sleeping Part Behaviour Improvements: I’ve always been a little touchy when it comes to relying on physics in Roblox but there are cases where I’ve needed it and lacked what I needed to make things work out very well. With sleeping parts improved, I believe I can finally regain the confidence in working with unanchored parts and the like.

  • Introducing Premium Payouts: I was on the fence about this update after thinking things through for a while. A nice discussion on a DevForum Discord and some personal reflection helped me to realise that this may very well be what I want to pursue both passively and aggressively, context dependent. Right now, even a little amount of Robux born out of retention is valuable and we need to value whatever we can get. Furthermore, if this causes more Premium purchases, I am hoping we will start seeing these returns directly in our DevEx.

  • Packages: Sharing & Collaboration: Woohoo, new phase for packages! I am an avid user of packages right now and have used them quite extensively in a few projects of mine. I am still waiting for the beta to progress since there’s a few features I’m waiting for specifically in regards to permissions. Also, package selling is an interesting prospect. I’d love to see how that plays out. Perhaps sometime in the future we could also use packages and couple that with package selling to replace all those closed source programs users made in a time before. A plus, no more program key purchases since sales would be natively supported.


And with that, I conclude my retrospective. I don’t have a lot to say this time around in the conclusion, so, look forward to seeing you soon. Thank you to all the heroes at Roblox and in the community contributing to make the platform a great environment and the DevForum a great resource for learning, problem solving and discussing development.

12 Likes

Woohoo! February update is amazing for Roblox studio. Let’s see what’s new in this March month. :smile:

4 Likes

Roblox brings a really fantastic month with the look with February updates, and I hope to see more important things in March; with exciting updates and features that I really like to see more! It really brings everyone’s creativity by Powering Imagination.

The future comes brighter than ever! :sunny:

4 Likes

The Shortest of Months, The BIGGEST of Updates!

3 Likes

I very much agree i have missed alot of things. I am very glad to see this. :blush:

1 Like

I was just scrolling through the forum and I saw this, when I opened I was in shock that how much roblox has changed. Its shocking that users are able to make their games and view games like this.

1 Like

it’s been a great month! even for me as a developer.
I am sure both March and April will be great for this platform and us, developers too!

2 Likes

Now I really can’t wait until the March Recap…
This month has been full of awesome releases

THX ROBLOX :+1::mask:

1 Like

February had been a truly awesome month. Sleeping parts, premium payouts, and camera toggle are my top favorite.

Sorry if this is a little off-topic but…

But I have a question. I heard someone saying in a reply to a topic that Roblox announced that their name is “Roblox” not “ROBLOX” some time ago. Can I get clarification?

1 Like

February was…mind blowing! 18 updates/changes including all of the release notes. A big feature that came in February was premium payouts. Great for developers! In addition, many other changes have been made that are really good! :slight_smile:

2 Likes

This topic was automatically closed 120 days after the last reply. New replies are no longer allowed.