i know some people will say to use blender and trust me im trying but my pc to doo doo to get it
also dont say"why is his hand on the swords back" its there because the back end of a katana isnt the sharp part unless the ones iv seen were like that only and feedback is nice
Looks good. Not the best tho. I suggest using blender, and if you’re already using blender, then use a rig like PaintRigV3. It makes the bends smoother. And use cycles engine. Great job tho!
Yes sorry lol I miss read it !! But if you don’t have blender, I have a suggestion:
Pose in R15
Export the model
Open 3d Viewer
And set the lighting
Then set the camera
Save the photo and then you’re done with it!
Then the background is just pending.
If you’re using Windows, then search 3d viewer in application search by clicking the windows icon. Then click and then done. Btw don’t get scared if there is a bee that is moving it’s body parts because that’s an example in the 3d viewer software lol.
a detail i noticed is that the blocking character doesent seem to be holding the katanas blunt side so it looks like he is blocking the other sword just by his left hands grip
It’s decent, but there are still some errors I’d like to address. There are some minor instances of clipping around the map, notably around these spots:
I think the two dudes look very out of place around the low poly builds. I think it would look a lot better if you put more realistic builds around them. I recommend replacing the grass-textured part with decorated grass terrain.
Another thing I noticed is there’s a lot of jagged lines all around the image. I recommend checking out this post on how to take high-quality Studio screenshots.